Whichever delivery the player decides to make will have implications further into the game. She consults with Camus about her unease in following through with the delivery and the player is then faced with the decision of two delivery points. After receiving the package, Rania hears ticking inside. She is meant to pick up a deserted package and drop it into a delivery slot to a lower section of the city. With this quest, Control calls in with worry in his voice about sending Rania on this next mission. During my third delivery mission, I was able to experience Ion Lands’s approach to decision-making. In Cloudpunk, player choices are crucial to the progression of the story. This system is meant to reward exploration and give players more choice in their narrative adventure. Collectibles are littered throughout the city and offer new ways to approach missions and NPCs that would otherwise be impossible. I could interact with multiple NPCs and vendors who all had unique tidbits to throw Rania’s way about their lives or events in Nivalis. Moving on foot was light and felt like I was traveling through a dream-like state. While walking around, I had the option of holding down a button to slow Rania down to a pleasant walk, allowing me to relax and take in more of the scenic cityscapes. In order to leave my ship, I had to find a designated parking area. I followed the mini-map, which was a tad difficult with the verticality of traversal, but got me where I needed nonetheless. Control radioed in to let me know I had a delivery to make to my first client. I drove around for a few minutes to get my bearings on controls and oriented myself. The world had near limitless verticality and length to it. I started out immediately in the midst of the massive neon skies of Nivalis, a monumental megacity where I was able to freely fly around and explore the city to a relaxing soundtrack of light synth and easy beats. She receives transmissions from her boss, Control, which informs her of where she needs to pick up and drop off deliveries. The protagonist is Rania, a courier for the delivery service Cloudpunk, and she is out on her first day of the job. The demo took place at the opening sequence and offered the first three missions available to the player. Cloudpunk is setting itself apart by offering a low-stress alternative to the more action-oriented and grittier options.Īt PAX East, I was able to sit down with publisher Merge Games’s Craig Bleasdale for a hands-on demo of the Steam version of the game. One of the games squeezing into that crowded field is Cloudpunk, a voxel-based narrative adventure. The video game industry is also seeing a surge in the genre with highly anticipated upcoming releases such as Ghostrunner and Cyberpunk 2077. Television and film have seen massive success in works such as Blade Runner 2049 and Black Mirror. Recomiendo bastante Cloudpunk pues su historia, personajes y ambientación te atrapan rápidamente y lo único que deseas es empaparte mas de su magia.In recent years, the cyberpunk genre has seen a renaissance across several mediums. Lo primero que hace una persona al ver este juego es compararlo con Cyberpunk 2077 y es normal, ambos comparten bastantes elementos pero es injusto comparar un triple AAA como Cyberpunk con un indie, aún así veo mucha mas vida en el mundo de Cloudpunk que en toda NightCity. Además su mundo está repleto de personas interesantes dignas de conocer, si bien esto es un buen punto para el juego, el hecho de no poder volver a interactuar con estas personas no le favorece ya que como jugador te entran muchas ganas de saber mas acerca de las vidas de estos variopintos individuos. Tiene un estilo pixelart que le favorece bastante y le da vidilla al juego. Además Cloudpunk es un juego que entra rápidamente por los ojos. Cloudpunk es un juego que entra rápidamente por los ojos.
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